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Dungeon crawl stone soup hive
Dungeon crawl stone soup hive






  1. #Dungeon crawl stone soup hive Patch#
  2. #Dungeon crawl stone soup hive code#
  3. #Dungeon crawl stone soup hive free#

mprf("%s goads %s on!", mon->name(DESC_CAP_THE). +++ -947,8 +947,15 static bool _make_monster_angry(const monster* mon, monster* targ) +KMONS: 2 = killer bee / killer bee larva w:5 / nothing w:2 +KMONS: 1 = killer bee larva w:3 / nothing +KITEM: * = royal jelly / honeycomb w:5 / nothing w:3 +# Perform rest of item/mons substitutions +# Guarantee a certain amount of combs and larva to demonstrate +dgn.set_lt_callback("new_hive", "fixup_hive") + if (dgn.get_rock_colour() = "black") then + dgn.change_floor_colour(random_hive_colour()) + if (dgn.get_floor_colour() = "black") then + dgn.fixup_stairs("stone_arch", "exit_portal_vault") + "place are dripping with honey, but the larvae are hungry, and the queen ". + local d = "You hear a manifold buzzing.

dungeon crawl stone soup hive

+# bees and grab as much as they can before the larvae eat all the spoils and +# The hive offers food for the player, but they will have to face berserking +++ -0,0 +1,163 s - Hive entry vaults and layouts. Turn the hive into a guaranteed portal, allow queens to berserk workerĪllow bee larvae to turn into bees by eating honey/jellyĬrawl-ref/source/dat/des/portals/s | 163 +++++++++++++++++++++++++++++Ĭrawl-ref/source/ | 47 ++++++++-Ħ files changed, 239 insertions(+), 7 deletions(-)Ĭreate mode 100644 crawl-ref/source/dat/des/portals/sĭiff -git a/crawl-ref/source/dat/des/portals/s b/crawl-ref/source/dat/des/portals/s Subject: Turn hive into a portal vault and make bees more interesting. KMONS: 2 = killer bee / killer bee larva w:5 / nothing w:2 KMONS: 1 = killer bee larva w:3 / nothing The name 'Stone Soup' is a reference to the old folk story in which a.

dungeon crawl stone soup hive

Dungeon Crawl features classic roguelike elements like permadeath, a constant need for food, and randomly generated dungeons. KITEM: * = royal jelly / honeycomb w:5 / nothing w:3 Stone Soup is an open source fork from Dungeon Crawl originally released by Linley Henzell in 1995 and is the only actively developed Crawl left. # Perform rest of item/mons substitutions # Guarantee a certain amount of combs and larva to demonstrate (This is an attempt to make otherwise boring fights more interesting - there is not so much you can do with bees.)ī) If the queen is killed, the next eating larva becomes queen. Set up something elaborate with subvaults, use an existing Hive:2 map or askĥ) Optional: A) Killer bees in sight of the queen and you go berserk. Later on, we definitely will want more and/or random maps, so that the challenge is not known in advance.įor the purpose of the patch, you can make up a preliminary vault yourself, For example, we oculd start with a first, hand drawn, fixed map. This step can be hard - ask in #crawl-dev if you want. For most Hive:2 maps, I am not sure if they're ideal for this purpose. The point is that the Hive portal vault should present a race, and that a player who is smart and willing to spend resources (mapping, teleport, speed, polymorph, digging/fire for melting wax walls etc.) should have an easier time. In this way, the player can observe the eating, the metamorphosis and the level sound - no further explanation necessary.Ĥ) It might be possible to re-use the existing Hive:2 maps, although I think new maps made from subvaults are better. This mechanic might or might not be used for killer bee larvae outside of the portal vault.ģ) For learning purposes, there should be some larvae together with food in the starting room. He'll get one more food item for each larva killed. This means that if N food items and L larvae are initially generated, the player will get at least N-L food items. There should be no additional generation of larvae. There should be a message for larvae eating (even when they eat outside the player's sight, like jelly slurping): "You hear a popping sound." or so. When they reach a square with such an item, they spend a turn to eat it, thereby becoming killer bees. It occurs exactly once in each game.Ģ) New mechanic: killer bee larvae will go towards bee food, i.e.

#Dungeon crawl stone soup hive free#

Feel free to come to #crawl-dev for discussion, especially with new maps.ġ) Turn the Hive branch into a (single level) guaranteed, untimed portal vault (still called The Hive).

#Dungeon crawl stone soup hive code#

des (level file) syntax and lua (for the portal vault) but for the latter two there are similar vaults whose code can be adopted.

#Dungeon crawl stone soup hive Patch#

The patch will require both C++ coding as well as. It is about turning the Hive branch into a portal vault, setting up a race-like mini-game for those who want as much food as possible. } (glyph) means a miscellaneous item, for example a box of beasts or phial of floods.This is a somewhat larger Implementable.

  • Pressing } displays the runes of Zot that you have acquired.
  • dungeon crawl stone soup hive

  • If you hit something and the message ends with !, that means you did 7-17 damage.
  • ! adds an annotation to your current floor.







  • Dungeon crawl stone soup hive